Showing posts with label wall. Show all posts
Showing posts with label wall. Show all posts

Saturday, 12 September 2009

Abu Ja'far, uncommon (first printed in Arabian Nights, 1994)


The consumate cowardly card. What better way to shriek "please don't hit me!" on the very first turn? Sadly, it's a ploy that rarely works - unadjusted, this shrinking leper can only block one foot soldier and will never survive the experience. Examined from this perspective, Abu fails to live up to his potential and compares unconvincingly to the gamut of one-mana removal spells through Magic's history, every single one of which having more surprise value. It is only through combination with trickier cards that he shines. To start with, Blaze of Glory and Lure are two popular ways to throw a combat into chaos, and with Abu Ja'far as your avatar, means the decimation of all involved. With his power augmented by some equipping or crusading (although should you place Abu and Jihad in the same deck be aware of the potentially off-color observations your opponents could voice, on the theme of Arabian guerrilla-terror types, I dare say. One may as well drive the point home by adding Alaborn Zealot, a similar card.) effect, the leper's ability often amounts to unblockability, much to your opponent's chagrin at being harried by a card never intended to threaten his life. Back to the cowardly end of the strategic spectrum, their exists a card named Proclamation of Rebirth which can serve to resurrect Abu as many times as you wish - exactly the thing to quell attack by hordes of dumb beasts although ill-suited against those with trample or fear. Not a "good" card exactly, but an amusing one - in victory, how satisfying would it be to claim your opponent was outsmarted by your leper general? Can be acquired for around three pounds a copy in a black border, or much more readily in white for less than ten pence each.

Thursday, 10 September 2009

Abbey Matron (first printed in Homelands, 1995)


The "Abbey" prefix to cards must be shorthand for ways of beating traditional red decks, and the Matron is a perfect speed-bump against goblins and fireworks in general, especially as in that case her single point of power would be relevant against the individually tiny greenskins. If you can somehow add vigilance to her (Serra's Blessing?), she outclasses other classics like Giant Turtle and Yotian Soldier. Aside from that purpose, this old girl is second banana to many more generally strong defensive creatures. Still, when she's served her purpose, you can consider sending her on holiday to the beautiful Diamond Valley... Can be acquired for less than ten pence a copy, for either picture.