Thursday 10 September 2009

Abandon Hope, uncommon (first printed in Tempest, 1997)


If you feel that you have reached a stage in the game where the cards you have in play demand more than one card's worth of solution from your opponent, perhaps you can seal their fate by casting Abandon Hope at a sufficient X value to empty their hand. Unlike Odyssey's similar sorcery "Last Rites", Abandon Hope is really too expensive to be used as a combination or catalyst card in reanimation, madness, or more rogue strategies, and Urza's Saga's "Duress" is a far more efficient preventative tool than this. Use Abandon Hope chiefly as a method of converting a threat in play into victory. For more modern analogs of this card, look to Odyssey's "Mind Slicer." Can be acquired for less than ten pence a copy.

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